Unit Index
Ground Units
Air Units
Sea Units
Stationary Units
// POSSIBLE MOVEMENT : 1=grass, 2=Wood, 3=Mountain, 4=holes, 5=rails, 6= sea, 7=deepsea
print "";
print "Ground Units
";
displayUnitInfo($name="Infantry", $img="infantry.png",
$move=6, $armour=10, $transporter="-",
$ground=10, $ground_range=null,
$air="8", $air_range=null,
$sea=10,$sea_range=null,
$possible_movement="12345",
$strategy="");
displayUnitInfo($name="Scouts", $img="scout.png",
$move=10, $armour=10, $transporter="-",
$ground=15, $ground_range="1-2",
$air="-", $air_range=null,
$sea=12,$sea_range="1-2",
$possible_movement="145",
$strategy=null);
displayUnitInfo($name="Medium Tanks", $img="medium_tank.png",
$move=8, $armour=15, $transporter="-",
$ground=15, $ground_range=null,
$air="-", $air_range=null,
$sea=15,$sea_range=null,
$possible_movement="1245",
$strategy=null);
displayUnitInfo($name="Heavy Tanks", $img="heavy_tank.png",
$move=7, $armour=20, $transporter="-",
$ground=20, $ground_range=null,
$air=10, $air_range=null,
$sea=20,$sea_range=null,
$possible_movement="1245",
$strategy=null);
displayUnitInfo($name="Anti-Aircraft Tanks", $img="antiaircraft_tank.png",
$move=9, $armour=15, $transporter="-",
$ground=12, $ground_range=null,
$air=25, $air_range=null,
$sea=12,$sea_range=null,
$possible_movement="12345",
$strategy=null);
displayUnitInfo($name="Anti-Aircraft Guns", $img="antiaircraft_gun.png",
$move=5, $armour=7, $transporter="-",
$ground="-", $ground_range=null,
$air=30, $air_range="2-6",
$sea="-",$sea_range=null,
$possible_movement="1",
$strategy=null);
displayUnitInfo($name="Artillery", $img="artillery.png",
$move=5, $armour=7, $transporter="-",
$ground=25, $ground_range="1-2",
$air="-", $air_range=null,
$sea=25,$sea_range="2-6",
$possible_movement="1",
$strategy=null);
displayUnitInfo($name="Armoured Train", $img="armoured_train.png",
$move=10, $armour=22, $transporter="-",
$ground=20, $ground_range="1-2",
$air=12, $air_range="1-2",
$sea=20,$sea_range="1-2",
$possible_movement="5",
$strategy=null);
displayUnitInfo($name="Rail Guns", $img="rail_gun.png",
$move=8, $armour=22, $transporter="-",
$ground=20, $ground_range="2-7",
$air="-", $air_range=null,
$sea=20,$sea_range="2-7",
$possible_movement="5",
$strategy=null);
displayUnitInfo($name="Troop Train", $img="troop_train.png",
$move=10, $armour=16, $transporter="Yes",
$ground="-", $ground_range=null,
$air="-", $air_range=null,
$sea="-",$sea_range=null,
$possible_movement="5",
$strategy=null);
displayUnitInfo($name="Personnel Carriers", $img="personnel_carrier.png",
$move=9, $armour=12, $transporter="Yes",
$ground=8, $ground_range=null,
$air="6", $air_range=null,
$sea=8,$sea_range=null,
$possible_movement="15",
$strategy=null);
displayUnitInfo($name="Hovercraft", $img="hovercraft.png",
$move=8, $armour=12, $transporter="Yes",
$ground=12, $ground_range=null,
$air=8, $air_range=null,
$sea=12,$sea_range=null,
$possible_movement="1456",
$strategy=null);
// AIR UNITS
print "";
print "Air Units
";
displayUnitInfo($name="Gunships", $img="gunship.png",
$move=6, $armour=15, $transporter="-",
$ground=20, $ground_range=null,
$air="12", $air_range=null,
$sea=18,$sea_range=null,
$possible_movement="12345",
$strategy=null);
displayUnitInfo($name="Interceptors", $img="interceptor.png",
$move=9, $armour=12, $transporter="-",
$ground="-", $ground_range=null,
$air="35", $air_range=null,
$sea="-",$sea_range=null,
$possible_movement="1234567",
$strategy=null);
displayUnitInfo($name="Fighter Squadron", $img="fighter_squadron.png",
$move=8, $armour=12, $transporter="-",
$ground="15", $ground_range=null,
$air="15", $air_range=null,
$sea="15",$sea_range=null,
$possible_movement="1234567",
$strategy=null);
displayUnitInfo($name="Bomber Wing", $img="bomber_wing.png",
$move=7, $armour=12, $transporter="-",
$ground="25", $ground_range=null,
$air="10", $air_range=null,
$sea="25",$sea_range=null,
$possible_movement="1234567",
$strategy=null);
displayUnitInfo($name="Transport Planes", $img="transport_plane.png",
$move=7, $armour=10, $transporter="Yes",
$ground="-", $ground_range=null,
$air="-", $air_range=null,
$sea="-",$sea_range=null,
$possible_movement="1234567",
$strategy=null);
// SEA UNITS
print "";
print "Sea Units
";
displayUnitInfo($name="Patrol Boats", $img="patrol_boat.png",
$move=8, $armour=13, $transporter="Yes",
$ground="12", $ground_range=null,
$air="8", $air_range=null,
$sea="12",$sea_range=null,
$possible_movement="67",
$strategy=null);
displayUnitInfo($name="Torpedo Boats", $img="torpedo_boat.png",
$move=8, $armour=15, $transporter="-",
$ground="8", $ground_range=null,
$air="-", $air_range=null,
$sea="12",$sea_range="1-2",
$possible_movement="67",
$strategy=null);
displayUnitInfo($name="Submarines", $img="submarine.png",
$move=6, $armour=18, $transporter="-",
$ground="5", $ground_range=null,
$air="-", $air_range=null,
$sea="25",$sea_range="1-3",
$possible_movement="7",
$strategy=null);
displayUnitInfo($name="Aircraft Carriers", $img="aircraft_carrier.png",
$move=8, $armour=25, $transporter="Yes",
$ground="-", $ground_range=null,
$air="20", $air_range="1-3",
$sea="-",$sea_range=null,
$possible_movement="7",
$strategy=null);
displayUnitInfo($name="Troopships", $img="troopship.png",
$move=6, $armour=15, $transporter="Yes",
$ground="-", $ground_range=null,
$air="-", $air_range=null,
$sea="-",$sea_range=null,
$possible_movement="67",
$strategy=null);
// BUILDINGS
print "";
print "Stationary Units
";
displayUnitInfo($name="Bunker", $img="bunker.png",
$move=0, $armour=22, $transporter="-",
$ground="18", $ground_range="1-2",
$air="15", $air_range=null,
$sea="18",$sea_range="1-2",
$possible_movement="125",
$strategy=null);
?>